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Spatial Computing Studio · Est. 2019

Virtual Worlds

We architect immersive realities — game systems, haptic language and spatial audio for headsets that blur the line between rendered and real.

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Futuristic woman in VR headset
Immersion / Spatial Audio / Haptics / Presence / Realtime / Foveation / Immersion / Spatial Audio / Haptics / Presence / Realtime / Foveation /
Immersion / Spatial Audio / Haptics / Presence / Realtime / Foveation / Immersion / Spatial Audio / Haptics / Presence / Realtime / Foveation /

[ 02 ] Engine

VRAX VR Protocol

Real-time cloth, topology and material authoring — running natively inside the headset runtime.

vrax_runtime / scene_04.vrx
Topology · Quads
Verts 24,576
Solver · XPBD
anchor_01